Tagged tech
5 posts
Turning NPC conversation logs into readable devlog posts
The game exports every conversation as JSON. Here is how I get those onto the devlog without reformatting a thing.
Structuring an LLM-driven NPC sim in ECS
Why I Stopped Thinking in Objects and Started Thinking in Data
Multi-provider LLM routing in a live game
The Pattern That Connects Everything: Providers in a Data-Driven Game Engine
Treating the LLM as a Semantic Text Renderer
How I use the Narrative Affordance & Agency System (NAAS) to treat AI like a GPU for prose.
Closing the Loop: Turning Semantics into Mechanics
Bridging the gap between LLM semantic output and hard-coded game mechanics using a Command Registry.